Wednesday, October 20, 2010

Game Design Module - Week 1

Within the first day, I had joined a team consisting of myself, Jamie Boyle, Euan Smith and Chris Roberts, and Jonathan Callahan joined the following day. With the exception of Jonathan, we had worked together before on Kitsune, a games company which I co-own with a fellow student.

In the first week, we spent some time discussing the possibility of integrating previous resources existing from work in Kitsune, including input from other members of Kitsune, however we eventually realised that it would be best, due to Euan no longer working for Kitsune, and Jonathan having never, to start a new project with a clean slate.

We also decided on the genre of game to create and the environment to create it in. Unity, being a rather strong and popular development environment, we decided to create the game using it; it could also aid us in learning the Java module for Alistair McMonnies.

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