Wednesday, November 17, 2010

Week 6 - Pierce The Blog With Your Drill!

(Watching Tengen Toppa Gurren Lagann at the mo; over the top awesome never gets old.)

This week, I figured out what to do with the Deva Path! Huzzah!

In the end, it made sense to have the Deva Path work on puzzles, similar to the type found in the Cloister of Trials in Final Fantasy X, or Phoenix Wright-type detective work.

With that, I set to work on the personalities for the Paths themselves, based around the same core emotions as from the original Buddhist cosmology. The Deva Path is based around pride, the Asura Path is based around jealousy, the Animal around ignorance, the Preta around desire, the Naraka around anger, and the Human could have all or none in varying measures.

I also started working on the control scheme for the game, mapping them around a PC's keyboard and mouse setup.

~~~~~

Keyboard

Key Used - Action

W/A/S/D - Move up/left/down/right

Space Bar - Interact with platform or secret/climb

1 à 0 number row - Bound skill activation

Esc - Key Menu/pause

i key - Inventory

Arrow Keys - Navigate menu

Enter Key - Select menu option

Tab Key - Enemy lock-on/cycle between enemies

Mouse

Button Used - Action

Left-click - Enemy lock-on/select menu option (only)

Right-click - Auto-attack/use inventory item/use skill (only)

Scroll-wheel - Zoom in/out

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